Kanae
From Vanguard Princess Wiki
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Kanae is a very interesting but costly assist who sports many unblockable moves. These take a while to set up, but can allow for resets and heavy pressure.
Move List
5D: Kanae waves her brush in the air and summons a wash basin that slowly descends to hit the opponent on the head. As far as assist moves go, it's kind of slow but it starts very high up and can be useful for pressure. Occasionally she will summon a bomb which lands and then explodes.
Costs 1 level
6D: Kanae waves her brush in the air and summons a ghost that drifts slowly down at an angle until it disappears completely. Like her 5D, it starts high and will miss most standing opponents. The ghost itself does no damage, but once it hits it will slowly drain the opponent's special guage. Another great property of this move is that it's completely unblockable so it can be used to discourage jumps. When hitting an airborn opponent, they are stunned until they hit the ground which allows for the move to be used effectively in launcher combos. Note: Does have a hitbox. The ghost can be killed by any attack (e.g. Lilith 2C).
Costs 3 levels
2D: Kanae draws up a white dog on the ground which extends it's jaws and catches the opponent before spitting them out. Like most of Kanae's moves, it has some startup. Like the ghost it is completely unblockable and excellent for pressure and combos. However, this move has a large blind zone right in front of Kanae, so it's not so useful as a close range attack.
Costs 3 levels
3D: Kanae draws a manhole right in front of her that stays out for a short time. If hit by it the opponent will fall down and reappear from a portal above the same spot, then fall helplessly to the ground. Another unblockable, it can only be escaped by jumping or using an airborn special. Very useful in combos or for resets.
Costs 2 levels
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Compatibility
Kanae can prove very useful to Haruka, Yui, or and any characters who do a lot of their fighting at long range. She also works well with characters who can pressure the opponent into her traps or who's assist meter fills quickly.

